Monday 27 May 2013

Lip sync test!

Well its not perfect but heres this months entry to the 11 second club so far!



Its just the lip sync so far, biut with there only being 4 days to go I'm going simplistic on this one. Just a bit of wiggling about and some hand gestures. Nothing fancy, anyways back to work!

Wednesday 15 May 2013

2D tests and 3D lip sync!

Yo, Rob and I decided to go with some tests of one of his characters before inevitably bitting off more than we can chew. First up we have one of his Cow (or Tauren if your familiar with WoW) people drawings with a simple head turn. Now I say simple, but after drawing in some key frames over some of Rob's sketches I found a familiar problem in that I don't know how to draw these characters from memory! So first hold up to the project and its time to get on with some drawing practice before hitting the animation software!

Heres a cool snap shot anyways

Now I have to break down the characters into their most simplistic geometry to reverse engineer them and learn how to draw them myself!

In other news, my next attempt for this months 11 Second clube entry is on the way. This months sound clip is from Iron Man 2 and features the voice of Mickey Rourke's character, yes thats right! this month I get to play with a Russian accent.. or is it Ukrainian? No Idea anyways, this sound clip is a lot less energetic then previous clips and it hasn't lent itself to many scene ideas. So this time I'm just going for a subtle piece, not too much moving around, just a brooding character leant over his cigarette... and yes he'll be sitting down again. In all fairness i've left it a while to start so I want to keep this one simple, plus as i've said I don't think any grand gestures will suit this audio.
I decided this time to start with the lip sync, in the past i've done it this way around before. It's an excellent way to get over that first step and actually get animating, always takes me forever to get going, I'm hoping that will fade with practice. So i've set the first pose, which can change, i'm happy to alter it down the line. But the mood is set by the characters body language which will help me get into the mood/shoes of the character and act it out as i go. Anyways stay tuned for more on both these projects.

Laters!

Monday 13 May 2013

Yeah ... So I moved house....again, again.

Oook. So I decided mid december, that enough was enough. I refused to sit in a retail job leading me no where. So I made my plans to move back to the homeland, where the family was kind enough to offer me some space to call my own. A space to smash out some projects and get myself a job that doesn't make you regret your choice to get out of bed that morning.  It all happened quite fast and the blog has been a little neglected since my last run of travelling about. But I did it! I left my job and house and moved back to the Midlands. So here I am, rent free for a while, heres what I'm up to now anyways.
A couple of my ideas/projects remain the same, I still want to do my 1000 pictures and I still want to do my action tests, focussing mainly around punching for now. But new just in, is a collab with an old college buddy. Its 2D! I haven't tried any 2D work for a few years now, so its finally time. My good friend Rob has a flare for character design with an emphasis on the ability to create character. Together the aim is to create some character tests and hopefully a couple of web episodes!

Heres a sample of the theme, watch this space!