Thursday, 27 June 2013

11 Second Club June: Progress so far

So the last two weeks have been spent mostly watching tutorials, scratching my head and wondering what all the equivalent functions from XSI that made my animating life a whole lot easier are called in Maya, or if they exist at all even. So this time round I thought enough was enough and so I have set about finding answers. I know Maya seems to be an industry favourite or at least favoured among most studios but so far most of the tricks I learnt have been fairly long winded in or require a mass of script. But after a little tinker time, I seem to have the hang of the basics again (its like learning to walk again sometimes).

So anyways, this week has been a great learning week. Having to stop and start my animation to solve these varied mysteries has been a pain, but its definitely been worth it! This week my work has actually been flowing and it can only get better right?

Anyhoo Favourite new toys of the week? well remember that issue I had in my last animation with the wrists dancing through the work surface? Well I gots me a script for that too now. Finding the "Enable stepped preview" function is another amazing function that can only be explained as sorcery, has sped up my work no end! Last entry I was actually going in circles removing all my efforts at splining by constantly switching between stepped and splined... turns out you can't do that and keep all your work in ....I could in XSI.. *grumble* Ah well, this mode is awesome, cus its just an illuuuusion and doesn't mess with your keying info and your lovely curves in the graph editor. So yeah, thats pretty cool, thanks for that btw Kenny Roy, loving the site so far.

Heres my 11 Second club for June so Far!
Half the scene is missing along with a character and the facial animation. But thats all to come along with the finished polished version. Enjoy

3 comments:

  1. Hey Paul, if you don't mind me saying, I feel that your poses could be a lot stronger. The first pose at the gasp seems really unbalanced and he would fall over backwards. If you act it out and film yourself, I don't think you would do that. maybe lift your arms (and shoulders) up? I like your snappy transition to the machine though. But the pose you settle on is very straight up. he should really lean forward into the machine to show his enthusiasm and excitement. hope that helps.

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  2. Cheers Manjoe, glad your helping! Yeah the first pose is off, I think it started off kind of Ok... but I think I went overboard exaggerating it :/ I'll rewatch my reference and tweak it. Theres a second camera angle for that part. But Ill have a play anyways :) ill make the pose at the arcade machine more interesting too. Cheers dude!

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  3. LOL watching it back now without that back twist, the arm motions make absolutely no sense... looks like hes trying to take off lol. Redoing the first move. Good shout

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